--Welcome to TEAM 40FR0XX HUB with tons of random stuff! i plan to edit this later, so be sure to keep this saved! --I AM STILL LEARNING, SO DONT EXPECT IT TO WORK PERFECTLY local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local humanoid = character:WaitForChild("Humanoid") local playerGui = player:WaitForChild("PlayerGui") -- Config local toggleKey = Enum.KeyCode.K local uiVisible = true -- starts visible local flying = false local infiniteJump = false local speedActive = false local speedValue = 100 -- WalkSpeed local flySpeed = 100 local closedPermanently = false -- Track keys for flying local keysDown = {} local spamEventActive = false -- Create UI local screenGui = Instance.new("ScreenGui") screenGui.Name = "Team40Fr0xxUI" screenGui.Parent = playerGui local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 0, 0, 0) -- animate in mainFrame.Position = UDim2.new(0.5, 0, 0.5, 0) mainFrame.AnchorPoint = Vector2.new(0.5, 0.5) mainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 50) mainFrame.BorderSizePixel = 0 mainFrame.ClipsDescendants = true mainFrame.Parent = screenGui local uICorner = Instance.new("UICorner") uICorner.CornerRadius = UDim.new(0, 25) uICorner.Parent = mainFrame mainFrame.Active = true mainFrame.Draggable = true -- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -20, 0, 60) title.Position = UDim2.new(0, 10, 0, 10) title.BackgroundTransparency = 1 title.Text = "TEAM 40FR0XX V1.0.1" title.TextScaled = true title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.GothamBold title.Parent = mainFrame -- Buttons container local buttonsFolder = Instance.new("Frame") buttonsFolder.Size = UDim2.new(1, -40, 0, 350) buttonsFolder.Position = UDim2.new(0, 20, 0, 100) buttonsFolder.BackgroundTransparency = 1 buttonsFolder.Parent = mainFrame -- Helper to create buttons local function createButton(text, position, callback) local button = Instance.new("TextButton") button.Size = UDim2.new(0, 200, 0, 50) button.Position = position button.BackgroundColor3 = Color3.fromRGB(60, 60, 80) button.TextColor3 = Color3.fromRGB(255, 255, 255) button.Text = text button.Font = Enum.Font.GothamBold button.TextScaled = true button.Parent = buttonsFolder button.MouseButton1Click:Connect(callback) local corner = Instance.new("UICorner") corner.CornerRadius = UDim.new(0, 15) corner.Parent = button end -- Buttons createButton("Toggle Speed", UDim2.new(0, 0, 0, 0), function() speedActive = not speedActive humanoid.WalkSpeed = speedActive and speedValue or 16 end) createButton("Infinite Jump", UDim2.new(0, 0, 0, 70), function() infiniteJump = not infiniteJump end) createButton("Clear Workspace", UDim2.new(0, 0, 0, 210), function() for _, obj in pairs(workspace:GetChildren()) do if obj ~= character and obj.Name ~= "Baseplate" and not obj:IsA("Terrain") then obj:Destroy() end end end) -- Other Buttons createButton("Dex", UDim2.new(0,0,0,280), function() loadstring(game:HttpGet("https://obj.wearedevs.net/2/scripts/Dex%20Explorer.lua"))() end) createButton("Inf Yield", UDim2.new(0,0,0,350), function() loadstring(game:HttpGet("https://obj.wearedevs.net/2/scripts/Infinite%20Yield.lua"))() end) createButton("c00lgui", UDim2.new(0, 220, 0, 0), function() loadstring(game:HttpGet("https://obj.wearedevs.net/199083/scripts/C00LKID.lua"))() end) createButton("Noclip", UDim2.new(0, 220, 0, 70), function() loadstring(game:HttpGet("https://obj.wearedevs.net/2/scripts/Noclip.lua"))() end) createButton("Invincible Flight", UDim2.new(0, 220, 0, 210), function() loadstring(game:HttpGet("https://obj.wearedevs.net/197198/scripts/invincible%20flight%20animation.lua"))() end) createButton("FE ChatHax", UDim2.new(0, 220, 0, 280), function() loadstring(game:HttpGet("https://obj.wearedevs.net/108324/scripts/FE%20ChatHax.lua"))() end) createButton("JailBreak KickAll", UDim2.new(0, 220, 0, 350), function() loadstring(game:HttpGet("https://obj.wearedevs.net/58255/scripts/JAILBREAK%20KICK%20ALL%20SCRIPT.lua"))() end) createButton("Grow A Garden Spawner", UDim2.new(0, 220, 0, 140), function() loadstring(game:HttpGet("https://obj.wearedevs.net/197196/scripts/Grow%20a%20Garden%20Script%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Pet%20Spawner%20%20Seed%20%20Spawner%20%20Egg%20Spawner%20And%20More%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Dark%20Spawner.lua"))() end) -- Spawn Parts local spawnPartsActive = false createButton("Spawn Parts (LAGGY)", UDim2.new(0, 0, 0, 140), function() spawnPartsActive = not spawnPartsActive spawn(function() while spawnPartsActive do local part = Instance.new("Part") part.Size = Vector3.new(4,4,4) part.Position = hrp.Position + Vector3.new(math.random(-50,50), math.random(10,50), math.random(-50,50)) part.Anchored = false part.CanCollide = true part.Color = Color3.fromRGB(math.random(0,255), math.random(0,255), math.random(0,255)) part.Parent = workspace wait(0.05) -- adjust spawn speed end end) end) local closeButton = Instance.new("TextButton") closeButton.Size = UDim2.new(0, 50, 0, 50) closeButton.Position = UDim2.new(1, -60, 0, 10) closeButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeButton.Text = "X" closeButton.TextColor3 = Color3.fromRGB(255, 255, 255) closeButton.Font = Enum.Font.GothamBold closeButton.TextScaled = true closeButton.Parent = mainFrame closeButton.MouseButton1Click:Connect(function() closedPermanently = true local tweenOut = TweenService:Create(mainFrame, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {Size = UDim2.new(0,0,0,0)}) tweenOut:Play() tweenOut.Completed:Connect(function() mainFrame.Visible = false end) end) -- Toggle UI local function toggleUI(state) if closedPermanently then return end if state == nil then state = not uiVisible end uiVisible = state if uiVisible then mainFrame.Visible = true mainFrame.Size = UDim2.new(0,0,0,0) local tweenIn = TweenService:Create(mainFrame, TweenInfo.new(0.5, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out), {Size = UDim2.new(0,700,0,500)}) tweenIn:Play() else local tweenOut = TweenService:Create(mainFrame, TweenInfo.new(0.4, Enum.EasingStyle.Quad), {Size = UDim2.new(0,0,0,0)}) tweenOut:Play() tweenOut.Completed:Connect(function() mainFrame.Visible = false end) end end -- Input handling UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.UserInputType == Enum.UserInputType.Keyboard then keysDown[input.KeyCode] = true if input.KeyCode == toggleKey then toggleUI() end end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.Keyboard then keysDown[input.KeyCode] = nil end end) -- Infinite jump UserInputService.JumpRequest:Connect(function() if infiniteJump then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) -- Startup animation toggleUI(true)