local LocalPlayer = game:GetService("Players").LocalPlayer local RunService = game:GetService("RunService") getgenv().tpwalking = true local speed = 0.0 -- default is 0.0 local chr = LocalPlayer.Character local hum = chr and chr:FindFirstChildWhichIsA("Humanoid") while tpwalking and chr and hum and hum.Parent do local delta = RunService.Heartbeat:Wait() if hum.MoveDirection.Magnitude > 0.0 then if speed > 0.0 then chr:TranslateBy(hum.MoveDirection * speed * delta * 10) else chr:TranslateBy(hum.MoveDirection * delta * 10) end end end