-- Made by https://wearedevs.net -- Rerun this script to toggle fling on and off local player = game.Players.LocalPlayer local rootpart = player.Character.HumanoidRootPart _G.FlingNoclip = nil if rootpart:FindFirstChild("FlingBV") then rootpart.FlingBV:Destroy() _G.FlingNoclip:Disconnect() else if not rootpart then return end local bv = Instance.new("BodyAngularVelocity") bv.MaxTorque = Vector3.new(1, 1, 1) * math.huge bv.P = math.huge bv.AngularVelocity = Vector3.new(0, 9e5, 0) bv.Parent = rootpart bv.Name = "FlingBV" local Char = player.Character:GetChildren() for i, v in next, Char do if v:IsA("BasePart") then v.CanCollide = false v.Massless = true v.Velocity = Vector3.new(0, 0, 0) end end _G.FlingNoclip = game:GetService("RunService").Stepped:Connect(function() for i, v in next, Char do if v:IsA("BasePart") then v.CanCollide = false end end end) end