local m = Instance.new("Message", workspace) m.Text = "Posted by robloxia20097 || Credits go to the owner ||" wait(10) m:Destroy() -- Configuração local altura = 500 local centro = Vector3.new(0, altura, 0) -- Cria baseplate flutuante local baseplate = Instance.new("Part", workspace) baseplate.Size = Vector3.new(512, 5, 512) baseplate.Anchored = true baseplate.Position = centro baseplate.Name = "FloatingBaseplate" baseplate.BrickColor = BrickColor.Gray() baseplate.Material = Enum.Material.SmoothPlastic baseplate.TopSurface = Enum.SurfaceType.Smooth baseplate.BottomSurface = Enum.SurfaceType.Smooth -- Cria SpawnLocation sobre o baseplate local spawn = Instance.new("SpawnLocation", workspace) spawn.Size = Vector3.new(6, 1, 6) spawn.Anchored = true spawn.Position = centro + Vector3.new(0, baseplate.Size.Y / 2 + 1, 0) spawn.Neutral = true spawn.BrickColor = BrickColor.new("Bright green") spawn.Name = "SkySpawn" -- Teleporta todos os jogadores para a nova plataforma for _, player in pairs(game.Players:GetPlayers()) do local char = player.Character if char and char:FindFirstChild("HumanoidRootPart") then char:MoveTo(spawn.Position + Vector3.new(0, 3, 0)) end end print("created ur baseplate credits go to the owner -- robloxia20097")